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Project Overview: Zygosis - Anatomical Architecture

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Date Added: 30th April 2013
Software used:

I wasn't sure about the composition of the lower part of the image and as a result, I made some variations there. I put some sample textures on those variations and then compared the original with the variations. It was like a study in traditional painting (Fig.04).

1709_tid_Fig04.jpg
Fig. 04


The final model can be seen in Fig.05. The image was rendered in Callisto, which is Shade's renderer, and the only light source I used was a skylight. I also used a soft shadow, and applied further contrast and tweaked the color tones in Photoshop.

1709_tid_Fig05.jpg
Fig. 05





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Readers Comments (Newest on Top)
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Clipping Path Service on Sat, 10 September 2016 3:02am
thanks. i hope you share more tuts
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Ahshanul on Thu, 06 November 2014 9:22pm
I really impressed the way you described the topic. Fantastic page with lot of information. I will bookmark it for future reading.
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Vector Swirls on Sun, 19 May 2013 7:22pm
I just learned some tricks from these tutorial. Also you can download some free vector swirls and use it for your personal projects. Thanks.
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