Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
Demon Chaser - Chapter 1

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(8 Votes)
| 141795 Views
| 1 Comments
| Comments 1
Date Added: 18th April 2013
Software used:
Keywords:

I used the same tools as I have already mentioned to model the trench coat. I didn't delete the faces from the back of the character yet as I'll do it later. I also merged extra polygons on the coat, because in the next step I'll add another trench coat plane above this one (Fig.25).

1703_tid_25.jpg
Fig.25


I added to the trench coat around the neck, collar and back. After this was done I could delete the original back polygons from the body mesh. I also stressed folds by creating hard edges (Fig.26).

1703_tid_26.jpg
Fig. 26


Now it's time to make the hands. I started with a simple mesh and did the thumb and palm first. I used box primitives to make the fingers. I split the phalanges and added additional edge loops. After that I duplicated the finger three times and scaled and attached these fingers to the hand (Fig.27).

1703_tid_27.jpg
Fig.27

Here is a simple block-out of the shoulder pad (Fig.28).

1703_tid_28.jpg
Fig.28





< previous page continued on next page >
 
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
Related Tutorials

Making a mythological character

by George Manolache
published on 2016-07-27

Keywords: George Manolache, character, medusa, making of, ZBrush

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (12)
Comments 0 Views 5754

Making 'Sleepy'

by Serguei Krikalev
published on 2016-06-07

Keywords: Serguei Krikalev, Maya, character, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 0 Views 8733

Paint a glass effect

by Aekkarat Sumutchaya
published on 2016-06-15

Keywords: Photoshop, Aekkarat Sumutchaya, effects, glass, character

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 3564

Maya and mental ray SSS: Part 01

by Jon Tojek
published on 2013-08-26

Keywords: shader, human, skin, jon tojek,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 9075
Readers Comments (Newest on Top)
avatar
ClarkKent on Tue, 08 September 2015 11:04pm
Thank You so much for share your knowledge. Its an easy way to create an excellent model and very helpful especially for a beginner like me.
Add Your Comment