Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4

Now is time to jump into Photoshop where, with the use of photos, I make the texture feel more realistic. I used a photo of an animal skin blended on the texture map with a soft light layer. I used a photo of an animal skin pattern in order to give a pattern to the alien skin and then I used a photo of a tree's roots, blended on the texture map with a soft light layer. In order to understand the forms in Photoshop, I usually export an ambient occlusion map and a cavity map from ZBrush, which I overlay on top of the texture map in order to push the details of the sculpture more, and be able to read the map (Fig.06).

1649_tid_Fig 6.jpg
Fig.06

Compositing

Then I composed my render passes in Photoshop, where the process was pretty fast, since I just had to blend my passes well with different layer blending properties. I usually use a Screen layer for the specular pass and rim light pass, a Soft Light or Multiply for my shadow pass and ambient occlusion pass, and a Soft Light for my texture pass, which I use in order to reinforce the look of my textures and make the details pop out more. Then I use some color correction in order to make the image a little bit more blue (Fig.07).

1649_tid_Fig 7.jpg
Fig.07


Since the final goal for this image was for it to be a concept, I couldn't spend time creating the texture for the eyes, so I just used a simple blinn shader for the eyeballs. In Photoshop I was able to blend a photo of a cat's eye on my renders with the use of Soft Light blending mode and some painting, in order to create the eyes for this creature (Fig.08).

1649_tid_Fig 8.jpg
Fig. 08





< previous page continued on next page >
 
1 | 2 | 3 | 4
Related Tutorials

Tutorial

Craft game characters with Reallusion's iClone software



Keywords: iClone, Game, Characters, Animation, Reallusion

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (6)
Comments 0 Views 8177

Tutorial

Making of Leshy in Painter



Keywords: leshy, creature, mythology, character, simon dominic,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 4953

Tutorial

Painting Mythological Creatures in Photoshop



Keywords: creature, character, mythological, matt dixon,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 0 Views 7486

Tutorial

Project Overview: The Emperor



Keywords: cartoon, alien, character,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 0 Views 107170
Readers Comments (Newest on Top)
avatar
Ricardo on Mon, 28 January 2013 11:26pm
Awesome !! my friend congratulation for job !!
Add Your Comment