Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6
Classical Sculpture - Chapter 1

| Your Rating:
rating star fullrating star fullrating star fullrating star halfrating star none
(6 Votes)
| 99902 Views
| 0 Comments
| Comments 0
Date Added: 3rd January 2013
Software used:
Keywords:

After that we start refining the pose, adding more drama in the arms and back, and flexing the legs a little (Fig.21 - 22). When every part is in place you can start to correct the pose of the hands and fingers (Fig.23 - 25). And then do the same thing to the feet. It's important to do these parts patiently (Fig.26).

1646_tid_021.jpg
Fig.21
1646_tid_022.jpg
Fig.22

1646_tid_023.jpg
Fig.23
1646_tid_024.jpg
Fig.24

1646_tid_025.jpg
Fig.25

1646_tid_026.jpg
Fig.26


Adding skin details

With our pose finishing it's time to finish our piece. Using the Clay brush, refine each element. Create the area where the skin compresses on the neck and back etc (Fig.27). Also at this point you should continue to refine his face and expression, and work a little more on the hair (Fig.28). This part of the process is a little complicated and took some time to do, because we need to know how the skin behaves when pressed and how the muscles work in that pose to improve the natural look.

1646_tid_027.jpg
Fig.27

1646_tid_028.jpg
Fig.28





< previous page continued on next page >
 
1 | 2 | 3 | 4 | 5 | 6
Related Tutorials

Building creatures in ZBrush

by Cameron Farn
published on 2015-03-24

Keywords: Creature, ZBrush, Thill, sculpture

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star none (5)
Comments 0 Views 22091

Making Of 'The Shop'

by Juan Siquier
published on 2009-06-22

Keywords: scene, warehouse, ladder, sculpture,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 45535

Maya modeling: Arms

by Jahirul Amin
published on 2013-09-30

Keywords: character, human, anatomy, arms,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (21)
Comments 1 Views 99751

Modeling Human Anatomy Chapter 1

by Lino Masciulli
published on 2013-08-28

Keywords: human, anatomy, cinema 4d,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 0 Views 80500
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment