Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4
Making Of 'Bostik'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(42 Votes)
| 92346 Views
| 0 Comments
| Comments 0
Date Added: 12th November 2012
Software used:
Keywords:

The UVs and material samples can be seen in Fig.11.

1620_tid_fig11.jpg
Fig. 11

The wood material was fairly simple regarding the shader tree, but with the metal material I had to work a little bit more until I got the result I wanted. I added contrast to the displacement maps from ZBrush and used them as masks to get a cool variation of the different metal shaders (Fig.12).

1620_tid_fig12.jpg
Fig. 12

Render and Post-Production

The render settings were very basic (Fig.13). The final render was at 7000 x 5000 pixels. We usually use high resolutions because the final delivered product must fit on a wide range of print sizes.

1620_tid_fig13.jpg
Fig.13


Post-production was done in Photoshop, where the characters were even better integrated into the ambient and it was mainly about color correction (Fig.14).

1620_tid_fig14.jpg
Fig.14

Conclusion

It was fun working on this project and it was a good opportunity to exercise shaders and integrate photography. If you have questions or suggestions just email me at: sofian.moumene@gmail.com



< previous page

 
1 | 2 | 3 | 4
Related Tutorials

Paint a gnarly tree

by Sergey Svistunov
published on 2016-06-16

Keywords: Sergey Svistunov, Photoshop, tree, scene

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 1 Views 4822

Vray render - using IRR and Quasi Monte Carlo

by Hao Ke La
published on 2009-12-09

Keywords: scene, interior, sofa, vray, rendering,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 0 Views 61180

Making Of 'Behind The Years'

by Hani Troudy
published on 2009-12-09

Keywords: scene, room, chair, painting, sofa,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (6)
Comments 0 Views 69577

Carving wood textures

by Hugo Beyer
published on 2015-03-18

Keywords: Wood, sculpt, ZBrush, Maya, texture

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 0 Views 23287
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment