Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4
Making Of 'Space Vagabond Scout Sniper Armor'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(8 Votes)
| 101163 Views
| 0 Comments
| Comments 0
Date Added: 29th October 2012
Keywords:

1613_tid_fig11.jpg
Fig.11

1613_tid_fig12.jpg
Fig.12

Posing the Character

To pose the character I used the same process that I'd used for my medieval Daredevil: ZBrush Transpose Masters and the Move brush for tweaks. Since it wasn't a complex pose, I was able to make it really quickly using this technique (and I'm not good with rigging, so this is the best way for me).

It can be applied to more dynamic action poses as well, but it can turn into a nightmare sometimes so I choose a simplistic stance. I just went for a character loadout style shot (Fig.13).

1613_tid_fig13.jpg
Fig.13


Realtime Rendering

My main tool for this project was ZBrush, of course, but Topogun and the Marmoset Toolbag have become my best friends lately. Especially for this character, where I didn't want to go for a pre-rendered scene; I wanted a realtime character.

In Marmoset I created three lights and a metro environment HDRI (Fig.14) to simulate the style of lightning that could show every texturing details and material variations. I also turned on the AO realtime rendering and the bloom effect, but very softly.

1613_tid_fig14.jpg
Fig.14

Conclusion

So after a few explorations for the final shots, the project was finished and it was fun (Fig.15). I hope you like it! Thanks to Kai Lim for allowing me to sculpt one of his characters and I'm really glad to share the process of the making with you people. I also need to thank (http://z-design.deviantart.com/) for the brush set to make the holographic stuff for the final comp. Peace!

1613_tid_fig15.jpg
Fig. 15



< previous page

 
1 | 2 | 3 | 4
Related Tutorials

Paint a glass effect

by Aekkarat Sumutchaya
published on 2016-06-15

Keywords: Photoshop, Aekkarat Sumutchaya, effects, glass, character

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 3098

Techniques to paint cartoon scenes

by Aekkarat Sumutchaya
published on 2016-05-20

Keywords: Aekkarat Sumutchaya, photoshop, cartoon, characters, scene

Go to tutorial
rating star fullrating star fullrating star fullrating star nonerating star none (2)
Comments 1 Views 2808

Armored Beasts - eBook Sample

by Christopher Brändström
published on 2014-11-13

Keywords: character, creature, zbrush, armored,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (4)
Comments 0 Views 15417

Drawing & Painting a Sci-Fi Female Character - Part 2

by Ahmed Aldoori
published on 2012-05-15

Keywords: character, female, armored, drawing, painting,

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (6)
Comments 0 Views 20428
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment