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Painting Steampunk Environments - Chapter 1

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Date Added: 17th September 2012
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Steampunk D'Automobilis Transit Centre - Block In & Wash

The next aspect is to bring these separate image together in a layered format, whilst observing the various value relationships of one another. (Fig.15)

1591_tid_fig15.jpg
Fig.15

Starting from constructing a multi-arched viaduct in the rear, this is followed by the midground elements of central arched buildings and foreground elements. The various elements are separated on different layers to be composited together.

However, there is a large problem that tends to occur. Namely, the overall image may become too diluted or overwhelmed by the various separate elements.

A quick composite of the various element quickly prove (Fig.16) that the overall composition is flawed in terms of composition, elements and rendering. Thus, one has to decide at this point on the next course of action.

1591_tid_fig16.jpg
Fig. 16


Murder or Persevere

About one and a half hours later, there are just too many issue to tackle. Far better to have had chosen the "murder your darlins" approach. In that regard, the crop tool can be a handy aide - allowing us to split the overall image into a portrait view (A) or a landscape format (B).

It is these decisions and being able to develop various strategies that present much of the everyday challenges as a artist and illustrator. Even the best laid plans may have to be abandoned for a simpler approach.

Ultimately, the designer opts for the Landscape format of B - which allows for a more intimate crop that focuses on the buildings, town life and transports.

End of D'Automobilis Tour

Welcome back to the D'Automobilis transit centre, and I hope you have enjoyed our brief tour of the steam transport design workshop. If you would any further information, advice or additional reading, please find out more below, or contact us at workshops@opusartz.com

For our next tour, let us next meet within Transit centre for the D'Vinci leg of the journey whereby the remnants of our partially built TramMetro will need to be modified and built to take us onwards into the High Middle Ages & Renaissance birth of the various elements of steam. Due to the current instability of the various elements, participants are advised to please be prepared to face extreme aberration in weather & low visibility.(Fig.17)

1591_tid_Steampunk1-Final.jpg
Fig.17

 
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