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Making Of 'Jester'

By Raphael Boyon
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Date Added: 1st June 2012
Software used:

Easy Texturing with Spotlight and Polypaint

I wanted to experiment with Spotlight to texture the face and hands. There are a lot of tutorials about this powerful tool so I will not go into details in this article; however, I will point out that as I had sculpted the pores I removed them from the photo references I used for texturing. I knew that I would reintegrate them to the diffuse texture later through a Cavity map.

When the spotlight texturing was laid out I took care of the rest using Polypaint. I wanted this character to feel like an illustration so I exaggerated the skin tones and tried to remove all of the photographic detail. Fig.02 shows a flat render of the horns. Cavity masking was very useful for parts of it, but parts of it were still hand-painted. Fig.03 - 04 illustrates the result of combining Spotlight and Polypaint on the face. Fig.05 illustrates the same technique on the hands. Note the slight stains on the skin to emphasize the age of the character.

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Fig.02

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Fig.03


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Fig. 04

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Fig. 05





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Readers Comments (Newest on Top)
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Ululf01 on Mon, 04 March 2013 6:06am
nice sharing.. thanks..
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