Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Jester'

By Raphael Boyon
| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star none
(7 Votes)
| 70767 Views
| 1 Comments
| Comments 1
Date Added: 1st June 2012
Software used:

Easy Texturing with Spotlight and Polypaint

I wanted to experiment with Spotlight to texture the face and hands. There are a lot of tutorials about this powerful tool so I will not go into details in this article; however, I will point out that as I had sculpted the pores I removed them from the photo references I used for texturing. I knew that I would reintegrate them to the diffuse texture later through a Cavity map.

When the spotlight texturing was laid out I took care of the rest using Polypaint. I wanted this character to feel like an illustration so I exaggerated the skin tones and tried to remove all of the photographic detail. Fig.02 shows a flat render of the horns. Cavity masking was very useful for parts of it, but parts of it were still hand-painted. Fig.03 - 04 illustrates the result of combining Spotlight and Polypaint on the face. Fig.05 illustrates the same technique on the hands. Note the slight stains on the skin to emphasize the age of the character.

1543_tid_2.jpg
Fig.02

1543_tid_3.jpg
Fig.03


1543_tid_4.jpg
Fig. 04

1543_tid_5.jpg
Fig. 05





< previous page continued on next page >
 
1 | 2 | 3
Related Tutorials

Tutorial

The making of 'Furiosa'



Keywords: Fellipe Beckman, 3ds Max, ZBrush, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (18)
Comments 0 Views 13915

Tutorial

Character Creation in 3ds Max - Chapter 1



Keywords: character, male, old, man, rodrigue pralier,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star none
Comments 0 Views 13186

Tutorial

Character Production in 3ds Max - Chapter 1



Keywords: character, human, man,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 1 Views 76339

Tutorial

Maya modeling: Arms



Keywords: character, human, anatomy, arms,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 1 Views 90821
Readers Comments (Newest on Top)
avatar
Ululf01 on Mon, 04 March 2013 6:06am
nice sharing.. thanks..
Add Your Comment