Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5
Bugatti Veyron: Chapter 1

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(2 Votes)
| 99365 Views
| 0 Comments
| Comments 0
Date Added: 20th March 2012
Software used:
Keywords:

13. For the back body part, I've simply done this the same as I made the other parts, but I was very careful not to add too many edges and make the form complicated before I got the basic form. Again, I simply extruded edges (shown in the next image), made them follow the blueprints' outline, then extruded again whilst following the blueprints to get the exact curvature (Fig18 and Fig19).

1491_tid_fig1.12e1.jpg
Fig. 18

1491_tid_fig1.12e2.jpg
Fig. 19

14. Then I simply extruded, or "copied", the edges of the wheel arch to get this (Fig20 and Fig21).

1491_tid_fig1.13.jpg
Fig. 20

1491_tid_fig1.13e1.jpg
Fig. 21

15. This is a quick drawing of a wireframe over the back of the car image reference. As you can see, it's nothing fancy, but it helps us plan what to do. You don't have to do a drawing yourself, but if you can visualise what edge loops are needed before you do them, it will be enough (Fig22).

1491_tid_fig1.13e2.jpg
Fig. 22

16. I copied the edges to get the main space, then made a cut along the edge I had in mind, and moved the vertices to get the correct form (Fig23, Fig24 and Fig25).


1491_tid_fig1.13e3.jpg
Fig. 23

 
1 | 2 | 3 | 4 | 5
Related Tutorials

Bugatti Veyron: Chapter 1

by Andrew Hobson
published on 2012-05-29

Keywords: bugatti, veyron, car, chassis,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (8)
Comments 1 Views 118031

Making of Mclaren MP412-C

by João Paulo Lamonde
published on 2016-07-22

Keywords: João Paulo Lamonde, hard surface, car, 3ds Max, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 988

Know the Basics: ZBrush – part three: Posing

by Ricardo Manso
published on 2016-07-19

Keywords: Ricardo Manso, ZBrush, basics, tutorial

Go to tutorial
rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 909

Time lapse: Getting Ahead in Goblin Town

by Brett Bean
published on 2016-06-01

Keywords: Sketchbook Pro, Photoshop, Brett bean, character, cartoon

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (3)
Comments 0 Views 7095
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment