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Another important aspect is represented by the highlights (Fig.16), which allow you to give more volume even in areas with shadows (it is a paint-over with a white brush and a little opacity). After this I painted in lots of little details.

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Fig. 16


And to end, I added a bit of mist with a brush with a little opacity. I repeated this a few times on each element (with a wire color pass) and then on the entire image. I desaturated the entire image and lightly added a balance of colors in the blue-greens in order to get closer to the Sparth image and to bring in my own touch (Fig.17).

1485_tid_fig17.jpg
Fig. 17

Finished (Fig.18)!

1485_tid_fig18.jpg
Fig. 18




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Readers Comments (Newest on Top)
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Dr-brush2012 on Thu, 02 August 2012 10:25am
awesome work, well done ... ;-)
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Suztv on Wed, 27 June 2012 3:13pm
This is a great overview of your process but I think in order for it to be considered a tutorial more details should be included. You mention how you created the building fronts and structures but really don't show anything other than the wireframes. If a beginner tries this tutorial they would have several missing steps and wouldn't get very far. The render looks fantastic and I think your set up is great but again I think this is more of a production overview and NOT a tutorial.
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Czaja on Sat, 07 April 2012 12:38pm
Thank you very much for your comments;)
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Ludnid on Fri, 06 April 2012 11:51pm
Really Impressive work considering the simple buildings but yet high sense of detail. Tutorials also very good for a Noobie and I'll be sure to recommend. Thanks for sharing your workflow. :)
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Rocky on Fri, 23 March 2012 8:29am
bought your book. great portfolio, love your work :-)
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Alexander on Tue, 13 March 2012 10:21am
This is realy amazing work
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Thomas Yemane on Sun, 19 February 2012 4:11pm
this is what i called work.i just wanna say that this tutorial is very excellent and helpful for some one who is a total starter in 3d stuff.
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Renzo 3d on Sat, 18 February 2012 9:13pm
is AMAZING, i love VRAY
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