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Making Of 'Fat Summer'

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Date Added: 14th December 2011
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After I finished the texturing I started to do some tests with the shader and light in Modo. I actually learnt how to render in Modo for this project. I found it very simple because it reminded me of the way the layers in Photoshop works. I loved using this new tool!

After some tests I came up with some results that I thought were good (Fig.12 - 13). I did a shader so that the result was like the SSS skin of XSI. I created six groups of this shader divided into Back Scatter, Subdermal Scatter, Epidermal Scatter, Diffuse, Specular and Reflection.

1454_tid_12.jpg
Fig. 12

1454_tid_13.jpg
Fig. 13

All the parameters were set up by doing a lot of tests and we're created specifically for this model.

Back Scatter group

The shader is set to Subsurface Shading, because it only affects the Subsurface Scattering parameter. In Material > Properties, I set the Material Trans to the following parameters: Subsurface Scattering: - Subsurface Amount 100%, Subsurface Color - 0.49 - 0.0 - 0.0, Scattering Distance - 27mm, Front Weighting - 12% - Samples - 64 and I also turned on Same Surface Only (Fig.14).

1454_tid_14.jpg
Fig. 14

Subdermal Scatter group

The shader is set to Subsurface Shading. In Material > Properties, I set the Material Trans to the following parameters: Subsurface Scattering: - Subsurface Amount 60%, Subsurface Color - Texture map with approximately this color - 0.8 - 0.48 - 0.12, Scattering Distance - 15mm, Front Weighting - 75% - Samples - 64 and I also turned on Same Surface Only (Fig.15).

1454_tid_15.jpg
Fig. 15

Epidermal Scatter Group

The shader is set to Subsurface Shading. In Material > Properties, I set the Material Trans to the following parameters: Subsurface Scattering: - Subsurface Amount 100%, Subsurface Color - Texture map with approximately this color - 0.96 - 0.71 - 0.56, Scattering Distance - 10mm, Front Weighting - 100% - Samples - 64 and I turned on Same Surface Only (Fig.16).

1454_tid_16.jpg
Fig. 16





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Readers Comments (Newest on Top)
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Eagle.R on Sun, 18 December 2011 2:17pm
awesome. cool lighting & expert matting .. tnx for sharing this tut.
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