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Creating a Weighted Companion using 3ds Max

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Date Added: 30th December 2010
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1376_tid_main_01.jpg
An in-depth tutorial about how to create the Weighted Companion cube featured in Valve's game Portal using Autodesk 3D Studio Max.

Using a series of techniques I demonstrate how to model, unwrap and texture the Weighted Companion cube resulting in a Low-Poly but high quality model.

This tutorial is aimed at beginners, but I would encourage graphic artists of any level to watch as you may learn something new.

This tutorial is for training and educational purposes only. Please do not reproduce without written permission.

Enjoy!

Part 1





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Readers Comments (Newest on Top)
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Ronit SHarma on Thu, 14 July 2011 10:11am
hi i m ronit shar and intersted to learn animation i saw your site that is really very nice i like
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Wolfos on Thu, 14 October 2010 4:06pm
Well, it works for me. Just download Quicktime player and SHWOOOOO!
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Sanna on Mon, 20 September 2010 11:18am
Guys, they start playing for me after they've completely finished loading. Give it a while?
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Asem on Mon, 06 September 2010 2:14pm
the videos are not playing, lets hope for a fast fix :)
avatar
Tolan on Mon, 06 September 2010 12:56am
Thanks. I appreciate that.
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Travis Williams on Sat, 04 September 2010 10:47pm
I have not been able to watch these either. There is a non-QT version on my website (see above link) which should load just fine.
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Tolan on Sat, 04 September 2010 2:04pm
I have been unable to see these embedded QT videos... I've tried DLing them directly and get just an image.. Downloand links used to be put up on these tutorials and I was able to watch from those. Please start putting them back with the videos. I'm sure they're good tuts and I'd like to see them.
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