Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

Related Tutorials

Tutorial

Modo - ZBrush displacement workflow with Displacement Exporter



Keywords: character, head, creature, displacement, modo, zbrush,

Go to tutorial
rating star fullrating star nonerating star nonerating star nonerating star none (1)
Comments 1 Views 101547

Tutorial

Rendering with KeyShot



Keywords: Tutorial, Car, KeyShot, Rendering, Lighting

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 1 Views 106243

Tutorial

V-Ray 3.0 Progressive Rendering



Keywords: progressive, rendering, vray, 3ds max,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 2 Views 156631

Tutorial

Flicker-free FG animation with mental ray in 3ds Max



Keywords: animation, flicker-free, mental ray, max,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 9 Views 92788
Readers Comments (Newest on Top)
Munkybutt's Avatar
Dan-3DT (Forums) on Wed, 03 August 2011 4:30pm
Thanks, although I speak English, I get the idea. Very helpful...not sure why I never thought of doing this to optimize displacement before...better then aimlessly adjusting settings in an actual project and re-render a zillion times. Thanks.
Munkybutt's Avatar
V@la (Forums) on Wed, 03 August 2011 7:36am
This video is in Norwegian, but i hope it makes sense to everyone. The point here is rendertime vs details. Keep an eye on the rendertime when adjusting the different settings. Hope you like it!:)
Add Your Comment