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Making Of 'Dust'

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Date Added: 21st October 2011
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As mentioned above, the soldiers went through a few variations during the painting process. Originally, the foremost soldier was going to bend forward a bit more, with his face uncovered (Fig.06). However, I wanted more emphasis on his eyes, so I scrapped this angle in favor of a pose that allowed for more light to hit his face. Knowing the expression in his eyes was the single most important element - the key to the project's success - I got a friend to act it out and snapped a few reference photos (Fig.07). Using your photos as references is a simple way to ensure accuracy. You should strive to avoid copying photos pixel for pixel and definitely avoid tracing them. The reason behind this is that an image too dependent on a photo reference can become stiff. I referenced his eyes pretty closely, but painted the helmet and goggles largely from my imagination.

1347_tid_image_06_small.jpg
Fig. 06

1347_tid_image_07small.jpg
Fig. 07

The second figure was the most time consuming element in the piece, mostly because I just couldn't make up my mind. His head was especially problematic; first I wanted his face uncovered (Fig.08a), but I found that to be too personal, so I went in the opposite direction and made him completely anonymous, covering him up with a balaclava and making his goggles opaque (Fig.08b - c). That made him feel too disconnected from the primary soldier, so I split the difference and made his goggles transparent and that brought things together for me (Fig.08d).

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Fig.08a


1347_tid_image_08b.jpg
Fig.08b

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Fig.08c



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Readers Comments (Newest on Top)
avatar
Alan on Wed, 11 July 2012 6:24pm
Hi Chase I really like this illustration. I hope someone picked it up for a book cover? I was wondering what kind of "real" time it took to accomplish some thing like this? Cheers Alan
avatar
Goodluck on Tue, 10 July 2012 9:33am
very good tutorial,thank you.
avatar
Ryan on Tue, 25 October 2011 12:39pm
Beautiful piece! I would like to hear how you paint your "hard surface objects" like the guns, do you use lasso tools alot? or how do you generate that perfectly symmetrical machine-made feel.
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Xoio on Mon, 24 October 2011 7:54am
Astonishing technique. Great.
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Daniel on Fri, 21 October 2011 10:08pm
thank you amazing tut !!
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