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Making of 'Ravine'

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Date Added: 20th November 2009
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134_tid_Fig.13.jpg
To create my image, "Ravine", first I created a shaped terrain and tree roots in 3ds Max 2010 and Mudbox 2009 (Fig.01 & Fig.02).

134_tid_Fig.01.jpg
Fig. 01

134_tid_Fig.02.jpg
Fig. 02

Next, using 3ds Max, I put unwrap UVWs on the terrain (I won't go into detail about this process because it is already available in tutorials on the net!) Then I exported the terrain and roots into Vue 7 Infinite.

In Vue 7 Infinite, I created two extra terrains. Then I experimented with the setup of the terrains, roots and camera angles until I was satisfied with the combination (Fig.03).

134_tid_Fig.03.jpg
Fig. 03

In the next step I put a material on the terrain by using procedural materials and layers (Fig.04 - Fig.06). 

134_tid_Fig.04.jpg
Fig. 04



134_tid_Fig.05.jpg
Fig. 05


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