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Florence Design Academy - Basic Lighting Settings in 3ds Max

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Date Added: 15th November 2011
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This latest tutorial for the Florence Design Academy, the best design school in Europe, explains the basic settings of photometric and standard lights in 3ds Max.

This tutorial is aimed at beginners who are using lights for the first time in 3ds Max. It explains the most important parameters in order to have a clear view of what lights can do and how you can modify them.

You can find more advanced information about lights in other tutorials by the Florence Design Academy.

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Readers Comments (Newest on Top)
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Gottie on Fri, 16 October 2015 12:06am
Great. clear and simple.
avatar
Bharat Mahindra on Sun, 08 January 2012 6:51am
Hey.. nice tut.. how do i enable real time lighting in the viewport? i have to render each time i wanna see a change in lighting :(
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Stuart on Thu, 24 November 2011 7:39pm
Is it just me or is there no sound on this ?
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Le Fou on Thu, 17 November 2011 10:28am
Nice simple tutorial, it's basic, but nice. ;)
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