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Normal Mapping (Max) - Video Tutorial

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Date Added: 18th August 2009
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Keywords:
1223_tid_main.jpg
In this latest collection of ZBrush video tutorials by Pixologic we will look into creating normal maps. We start off by creating a simple model in 3dsmax which we will then take into ZBrush to finalise.

To watch these videos we recommend using the VCL Media Player, Quicktime Player or Adobe Media Player click links to download.

Offset UV Coordinates

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Clone Subdivide, Export

1223_tid_02a.jpg 1223_tid_02b.jpg

UV Offset to Polygons

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Divide SubTools

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Surfaces & Layers

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Masking & Deformation

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ZMapper & Normal Maps

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Applying Normal Maps

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Video Tutorial

Number of Movies: 8 - File Size: 82.4mb

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Readers Comments (Newest on Top)
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John Moreno on Sat, 04 May 2013 9:40am
Thanks for sharing video friends
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