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Making Of 'White Walker'

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Date Added: 19th September 2011
Software used:

Design and Color Tones

Adding a blue layer colorized everything and I also painted over the existing lines with color (Fig.06).

1212_tid_Fig.06.jpg
Fig. 06

I defined more of the details and colors, as well as playing with the contrast. I developed the character, adding more shapes and peculiarities, and also added some hints to the background to add context to the scene and create a sense of depth (Fig.07).

1212_tid_Fig.07.jpg
Fig. 07

Next I made some heavy color corrections, getting rid of the blacks and converting them to dark blues. I also defined the ground against to create further depth and context for the character. I kept working on the face design to make it more undead-like (Fig.08).

1212_tid_Fig.08.jpg
Fig. 08

Playing with Lighting while Designing

At this point I was playing with the mood and some lights to make everything more interesting. You can download the PSD from the link earlier on in this article to see what changes I made and how I made them (Fig.09).

1212_tid_Fig.09.jpg
Fig. 09


Here's a close-up of the face. Because the image was quite big, the strokes were quite loose (Fig.10).

1212_tid_Fig.10.jpg
Fig. 10





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