Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Prototype A'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(36 Votes)
| 83052 Views
| 0 Comments
| Comments 0
Date Added: 23rd September 2010
Software used:
Keywords:
121_tid_image_11_final_render.jpg

Introduction

Hi everyone, I'm Won Gyo Lee and I'm going to show how I created my "Prototype A" image. I'll be focusing on how to make a detailed normal map and I hope you find this article interesting.

Concept

This story for this image is in the near future. A huge international company wants to use soldiers to monopolize special resources, so they create a prototype soldier for war. This character is one of those prototype soldiers.

To start, I gathered together some images to use as references (Fig.01).

121_tid_image_01_refrences.jpg
Fig. 01

Modeling

When modeling, I usually start with creating a whole, rough body, and then I decide to divide the hard surface parts and sculpt parts (Fig.02)

121_tid_image_02_character_modeling.jpg
Fig. 02



The next step is making the hard-surface modeling in 3ds Max and sculpting some parts using ZBrush (Fig.03a - 03b).

121_tid_image_03_hard_surface_modeling.jpg
Fig. 03a

121_tid_image_03b_sculpting.jpg
Fig. 03b


continued on next page >

 
1 | 2 | 3
Related Tutorials

Making a mythological character

by George Manolache
published on 2016-07-27

Keywords: George Manolache, character, medusa, making of, ZBrush

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (12)
Comments 0 Views 5768

The art of dramatic lighting

by Aekkarat Sumutchaya
published on 2016-05-27

Keywords: Aekkarat Sumutchaya, photoshop, lighting, character, red

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star none (4)
Comments 1 Views 8576

Making of "The Warrior"

by Tanvir M.N. Islam
published on 2016-07-15

Keywords: The Warrior, Tanvir M.N. Islam, zbrush, substance painter, maya, reallusion

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (14)
Comments 1 Views 5267

Turn drawings into incredible 3D

by Victor Hugo Sousa
published on 2015-02-19

Keywords: Warrior, concept, ZBrush,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (11)
Comments 2 Views 25241
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment