Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 ... Last
Making Of 'Dead Twice'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(3 Votes)
| 252447 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
Keywords:

8. Make it as image 021.

1191_tid_021.jpg
9. After colapsing the vertexes you may join the two parts of the model. You can make an instance of the mesh model so then you can see the proportions,and in the 3dsmax6 you can use the modifier Symetry!

10. Continue sculping the model. Try to obtain square faces, it can help the MeshSmoth.

1191_tid_022.jpg
11. Continue making the extrusions on the edges of the model, and now we'are going to work on its profile near the eyes.

1191_tid_023.jpg
12. Continue sculpting.

1191_tid_024.jpg
13. Continue sculpting. We're going to work the back side of the Skull.

1191_tid_025.jpg
14. Sometimes the extrusions don't match the vertexes, so we have to obtain a "fitting" to it. Select the two back edges in the painel Modify, go to the mode edge and click the button "Connect" so then we can colapse the vertexes.

1191_tid_026.jpg
15. Now, we can colapse.

1191_tid_027.jpg


16. Continue making estrusions on the edges front-back.

1191_tid_028.jpg




< previous page continued on next page >
 
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 ... Last
Related Tutorials

Time lapse: Getting Ahead in Goblin Town

by Brett Bean
published on 2016-06-01

Keywords: Sketchbook Pro, Photoshop, Brett bean, character, cartoon

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (3)
Comments 0 Views 8132

A ZBrush workflow

by Gregory Stoffel
published on 2015-11-11

Keywords: Gregory Stoffel, ZBrush, Creature Box, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (5)
Comments 0 Views 13765

Environments in ZBrush: Volcanic

by Anthony Pitts
published on 2016-09-28

Keywords: Anthony Pitts, volcanic, volcano, environment, Zbrush, 3ds Max, Photoshop, mental ray

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 1083

Making of Mclaren MP412-C

by João Paulo Lamonde
published on 2016-07-22

Keywords: João Paulo Lamonde, hard surface, car, 3ds Max, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 0 Views 6630
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment