Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4
Making Of 'VT-61'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(43 Votes)
| 116976 Views
| 8 Comments
| Comments 8
Date Added: 21st April 2011
Software used:

108_tid_fig06_modeling.jpg
Fig. 06

For the body modeling, I just looked at my concept art and worked on each piece to finish up with something that matched the original form. The following image shows the WIP of the body (Fig.07). I made a few changes to his hand, such as adding a melee weapon for defense. Also, I included some extra pieces on the shoulder and knees.

108_tid_fig07_modeling.jpg
Fig. 07

After having everything modeled it was time to start building him. I did that by coping, scaling and arranging the first pieces all around his body. I show this work in the following images (Fig.08 - 09).

108_tid_fig08_modeling.jpg
Fig. 08

108_tid_fig09_modeling.jpg
Fig. 09



Now it was time to get each piece and part of the body ready for sculpting in ZBrush. I was going to use the new "Import and Crease Smooth Groups" plugin in ZBrush, so I needed to set all the polygons with the correct smooth groups in Max.

Sometimes, when you finish working with all the smoothing groups in Max and the mesh is imported into ZBrush with the aforementioned plugin, you won't get the result you expect when dividing the mesh. In that case, you will need to come back to Max and try a different smoothing group for the polygons until you get the result you want. In the following image I show you one piece with bad results and the one which worked the best for me (Fig.10).

108_tid_fig10_sculpting.jpg
Fig. 10




< previous page continued on next page >
 
1 | 2 | 3 | 4
Related Tutorials

Modeling overview of 3D concept: 'Battle March'

by Chris DiPaola
published on 2014-09-24

Keywords: Maya, ZBrush, Photoshop, Mech, Robot

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (4)
Comments 0 Views 22605

How to sculpt hard surfaces in ZBrush

by Tom Paul
published on 2013-10-25

Keywords: Video, Tutorial, ZBrush, Hard surfaces, Techniques, Robot

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (9)
Comments 1 Views 54968

Master MODO portraits: Master skin, hair and fur

by Bert Heynderickx (aka Alberto Ezzy)
published on 2014-12-04

Keywords: modeling, texturing, modo, portrait

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (11)
Comments 0 Views 40083

Making of 'Decepticon Truck Crawl'

by Kiel Figgins
published on 2014-03-31

Keywords: Animation, Rigging, Transformer, Decepticon, Modeling, Lighting

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (9)
Comments 1 Views 33129
Readers Comments (Newest on Top)
avatar
Nacho Hm on Fri, 19 July 2013 1:12pm
Great work right here, i suppose is nice to come up with a design and be able to take to this cool 3d robot!! hehe, thanks for share this great and easy to follow tutorial, very helpful. Keep it up!! Nacho.
avatar
Plax on Mon, 19 March 2012 9:51pm
Nice work, thanks for the sharing the process.
avatar
Ian on Fri, 10 June 2011 6:49am
I wish I could come up with good ideas I feel like I always have trouble with it but good work
Munkybutt's Avatar
Vitrux (Forums) on Thu, 09 June 2011 8:08pm
Thank you Mateys! really glad that you like it :dance:
Munkybutt's Avatar
Vitrux (Forums) on Thu, 09 June 2011 8:08pm
Thank you Mateys! really glad that you like it :dance:
Munkybutt's Avatar
Vitrux (Forums) on Thu, 09 June 2011 8:08pm
Thank you Mateys! really glad that you like it :dance:
avatar
Andrea on Mon, 16 May 2011 7:49am
Brava!!! Great concept and great model, I love it!
avatar
LG on Fri, 22 April 2011 9:09am
Great Job, thx for sharing!
Add Your Comment