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Making Of 'Sailor Girl'

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Date Added: 8th February 2010
Software used:
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I sculpted all the sewing and drapery details of the cap in ZBrush. Then I did the shader in ZBrush, which I will show later (Fig.07 & Fig.08).

1050_tid_image_07_hat_render.jpg
Fig. 07

1050_tid_image_08_hat_textured_render.jpg
Fig. 08

With the cap finished, I started to detail the hair. I used the Slash 2 brush to sculpt it.
Here is the final result of the cap and hair (Fig.09 & Fig.10).

1050_tid_image_09_female_pose_head_back.jpg
Fig. 09



1050_tid_image_10_female_head_pose_front.jpg
Fig. 10

When I pose a model I always take special care with the line of action, especially when it is a female character. The focus in this particular case was to transmit joy with a little bit of sensuality (Fig.11).

1050_tid_image_11_female_crouch_pose.jpg
Fig. 11





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Readers Comments (Newest on Top)
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Francesco on Sat, 28 January 2012 12:14pm
Impressive work!
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