Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6

1014_tid_image01c.gif1014_tid_image02c.gif

Similar procedure for the armour of the leg, select the faces in red, Detach to a Clone and apply Push.

1014_tid_image03c.gif1014_tid_image05c.gif1014_tid_image06c.gif

Adjust the vertexes like above in the front views, with to obtain these dimensions.

1014_tid_image07c.gif1014_tid_image08c.gif1014_tid_image09c.gif

Extrude the faces as above each time with Bevel.

1014_tid_image14c.gif1014_tid_image13c.gif

Extrude an edge then back for the interior.

1014_tid_image10c.jpeg1014_tid_image11c.jpeg1014_tid_image12c.jpeg

Apply Meshsmooth, improve the positions of the vertexes of the low poly mesh if necessary until you have a regular form from every angle.

Crease Values to accentuate the edges with Meshsmooth.

1014_tid_image15c.gif
1014_tid_image17c.jpeg1014_tid_image18c.jpeg1014_tid_image19c.jpeg


The armour of the finished leg.

1014_tid_image23c.gif1014_tid_image21c.gif1014_tid_image22c.gif

For this small part of armour to the top of the legging, start from a primitive Tube with 7 dimensions and adjust as above.

1014_tid_image26c.jpeg1014_tid_image25c.jpeg

Finish the adjustment of the vertexes so it ties in with the legging.

1014_tid_image27c.gif1014_tid_image28c.gif1014_tid_image29c.gif

For the armour of the thigh, same procedure as before.
Simplify the geometry by welding the vertexes marked in red (Weld Target).

1014_tid_image30c.gif 1014_tid_image31c.gif
Start to adjust the armour like opposite so the faces have these dimensions.





< previous page continued on next page >
 
1 | 2 | 3 | 4 | 5 | 6
Related Tutorials

Tutorial

Master modeling and meshes



Keywords: Maya, ZBrush, Modeling, Character

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (14)
Comments 2 Views 30639

Tutorial

Character Production in 3ds Max - Chapter 01



Keywords: 3dsmax, poly modeling, character

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star none
Comments 0 Views 18544

Tutorial

Making of 'Decepticon Truck Crawl'



Keywords: Animation, Rigging, Transformer, Decepticon, Modeling, Lighting

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 1 Views 29843

Tutorial

Joan Of Arc: Modeling of the Sword



Keywords: character, modeling, sword, joan, arc,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star none
Comments 0 Views 43596
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment