The
second part of this tutorial is about
making realistic textures. I will show
you how to make some textures in Photoshop
using layers, masks and different blending
styles.
It's
time to make a break. Just go out on the
street, look around, keep your eyes open
and if you see a perfect clean surface,
without dirt, and marks of time, run as
fast as you can back home send me an e-mail,
and I will come to look at it :-). Nothing
in world is perfect, so worst and older
something looks, it appears more realistic
in CG.
Ok,
but let's start to work.
First
lets make a stonewall texture with watermarks
and some moss in Photoshop.
1.
open the basic texture, the wall
2.
add a second layer, the moss, we will
use it create the water marks :-)
3.
add a mask to the second layer
4.
change the blending to Screen, and we
have some watermarks on the wall.
5.
add a third layer, the moss again, nut
now we will use it for moss :-)
6.
add a mask to this layer
7.
change the blending to Overlay
8.
make selection from the mask of the third
layer, hold ctrl + left-click into the
mask thumbnail in layers
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9.
add Hue/Saturation adjustment layer using
this selection decrease hue and lightness,
increase Saturation ( this will dim the
colors )
10.
use the same selection and add color balance
adjustment layer increase the amount of
green ( this will balance the color to
green )
Finally
we have the stonewall texture with watermarks
and moss.
I used this texture and some of its modification
for the stairs and the pedestal
HINT: Take 10 minutes and try to experiment
with different blending options
and layer adjustments to become familiar
how they are working