113)
Go to the Spline subobject, select the hole
spline and use the Outline tool like this:
114) Now apply an Extrude modifier to this
shape.
115) You can alway back to the base of this
object (Line) and edit it vertices and segments.
116) Next step is make a cylindrical rubber
in this area.
3DTotal
Advertisement - We need your support!
As
well as you tutorial hungry people eating through a terabit of bandwidth each
month we also have many additional staff and running costs involved in creating
these free pages. We want to continue bringing you many free tutorials and resources
everyday, so PLEASE check out our products and amazon affiliate schemes via the
above banners. Many thanks!
117) So create a Cylinder primitive.
118) Reduce it Side parameter to 8 and Height
Segments to 1. Now we have a low polygon
objetc.
119) Convert this object do Editable Poly
and delete this big face.