80)
With the Border, Cover and the Seat selected,
enter in the Isolation Mode.
81) Select the Seat and apply an Editable
Mesh modifier on it. Enter in the Polygon
subobject, select these polygons and delete
them. You problaby going to do this if you
want to delete unecessary polygons or the
botton of the Seat is overtaking the Cover
boundary.
82) Great, now we are going to apply a FFD
4x4x4 modifier on the Seat to make some
curvers.
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83) Final curves:
84) Last step is change some colors and
it's done for now.