'3D Studio MAX'

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"Making a Chair in 3ds max" by Filipe M. Deschamps


49) Use Inset tool again:


50) And finish it with a negative bevel.


51) The base structure of this object is done, we just have to smooth some edges. Same process, select this edges:


52) And chamfer them:


53) Select this edges:



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54) And chamfer them:


55) Auto smooth this new polygons and it's done.


56) What we have till now:

 

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