'3D Studio MAX'

.
"Making a Chair in 3ds max" by Filipe M. Deschamps


Step 02 - Base elements of the chair.

23) After creating the wheel, resize it and move it away for the center of the scene.



24) With a Chamfer Box, create que first leg, like the picture below.


25) Now we have to raise this polygons, creating a nice detail in the leg. When making the shaders, we are going to apply a metal material to the leg and a plastic material do this new detail.


26) With only the leg selected, use the hotkey ALT+Q to enter in the Isolation Mode. In this mode, everything is going to desapeare but the selected object.


27) Convert it to Editable Poly, enter in Polygon subobject and select this polygon:


28) Then, use Grow tool and add to the selection the around polygons.



3DTotal Advertisement - We need your support!

As well as you tutorial hungry people eating through a terabit of bandwidth each month we also have many additional staff and running costs involved in creating these free pages. We want to continue bringing you many free tutorials and resources everyday, so PLEASE check out our products and amazon affiliate schemes via the above banners. Many thanks!




29) Apply to this selection an negative Extrude, with Local Normal option selected. Now the detail is created.


30) Press CTRL+I, this hotkey will invert the selection. Now we have the hole leg selected, but the detail.


 

Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
Step 7
Step 8
Page 1
   
 
 

3D Total Homepage