The
idea to make this work come from an
old drawing of Hagia Sophia published
in a book. I want to make a image ussing
imagination, far from my normal technical
work, so i dont use any other photographic
or techincal references. All modelling,
layout and render has been made ussing
Lightwave 7.5 without any speciall plugin.
Textures and final compositing was made
with Photoshop 6.0. This is a exercise
to apply all my knowledge in technical
visualization to a fiction work, who
is now my professional aspiration.
Modelling
To
model all scene i divide global building
into small pieces made at arbitrary
scale, becouse no technical references
were used. I think that big scene is
only a joint of small pieces. I use
basic modelling tools, a lot of booleans
operations, bebels, an so on. I want
to add a lot of details to improve realism
of image. The key for this is irregularity,
i use booleans to add imperfections
to wall edges and jitter all small componets
of every part of model. I also avoid
seams by add small displacements to
all repeat elements like windows and
so on.
Street
has been made from a plane with a lot
of jitter and damages to integrate in
global style of image.
All
modelling is made with polygons ...
no subdivision surfaces used. I spent
about 40 or 50 hour in all process.
Final building model has about 810 K.Polygons.