'Cinema 4D'

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"Apple Pro Speaker Cinema4D Tutorial" by Martin "DerMattin" Ernst


Page 6



Part 06: The Rest

 

Step 20: We create 5 cylinders and chamfr them. One will be the piec of plastic, thorugh that the cables go.

The other four will be positioned and scaled accodrding to the image (orange cylinders). It is important that only the cylinder in the center goes through the cylinder that is going to be the piece of plastic!

Then we create a null obkject and place the orange cylidners into it (except for the bigger one in the center), create a boolean object and put the null object and the center cyilnder into it.

Sideview
"Booleand" it will look like this

 

Step 21: We create a spline object (Objects-->Spline object), the Mode automatically changes to "edit points". We place the points like on the image (on the Mac we hold the CTRL-key pressed while doing so.)

Then we create a Sweep-NURBS-Baseobject (Objects-->NURBS-->Sweep-NURBS) and a Circle-Spline.

he Spline and the Circle-Spline are put into the Sweep-NURBS object---the circle has to be on top, the upper spline is always the radius of the Sweep-NURBS.

It is likely that the circle has to be scaled to fit the diameter of our cable.

It should look like this (left).

And like this in Gouroud-Shading modus....

 

 

 

 

So, done! Rendered the whole thing looks like this (see below).

Got questions? Please contact me here.

 

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