'Cinema 4D'

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"Apple Pro Speaker Cinema4D Tutorial" by Martin "DerMattin" Ernst


Page 2



Part 02: Let's cntinue with the actual plastic shell.

 

Step 6: We have to copy the boolean that holds the two spjeres (we need to make the opposite part of the "Shield") Then we create another cube, this time cutting off the part where the shield will be later on (see image). We won't cut the sphere precisely but move the sphere a little bit to the left to amintain a little distance to the shield.

In order not to lose control, I blended the shield out.

Should be looking like this.

We create a cylinder to cut out the hole through that later the cables will be coming through. The orignial boolean and the cylinder are placed into a new boolean.

Here the front view.
Step 7: We create another tube, this time simulating the piece that will later hold the actual speaker.

So siehts im Gouroud-Shading Modus aus. Das Booleojekt und die Röhre legen wir in ein Nullobjekt.

Dieses Objekt nennen wir "Bauch".

This is what it looks like in Goruoud-Shading mode. The bolean and the tube are put into a null object.

We name this object "Body".


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