Part 02: Let's cntinue with the actual
plastic shell.
Step
6: We have to
copy the boolean that holds the two spjeres
(we need to make the opposite part of
the "Shield") Then we create
another cube, this time cutting off the
part where the shield will be later on
(see image). We won't cut the sphere precisely
but move the sphere a little bit to the
left to amintain a little distance to
the shield.
In
order not to lose control, I blended
the shield out.
Should
be looking like this.
We
create a cylinder to cut out the hole
through that later the cables will be
coming through. The orignial boolean
and the cylinder are placed into a new
boolean.
Here
the front view.
Step
7: We create
another tube, this time simulating the
piece that will later hold the actual
speaker.
So
siehts im Gouroud-Shading Modus aus.
Das Booleojekt und die Röhre legen
wir in ein Nullobjekt.
Dieses
Objekt nennen wir "Bauch".
This
is what it looks like in Goruoud-Shading
mode. The bolean and the tube are put
into a null object.