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3D Total : What would be your ideal job?
Jorge : Create short animations with total freedom, stuff like I used to see in MTV in the old days, just a few characters and a simple situation. Getting paid to do that would be any artist dream, From time to time I try to get time to do stuff like that. But since last year I’ve been working full time on web games and its been a blast also.
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3D Total : Where do you see yourself in a 10 years time?
Jorge : Definitely still doing art... cant picture myself doing anything else, I wont say 3D because the way technology is going 3dD
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might not be the same as it is now, with applications like ZBrush and tools that make 3D sculpting more like real life, the whole CG animation process will change. It’s like if you asked this question to a stop-motion animator 10 years ago, I bet they wouldn't have imagined the possibilities we have nowadays, the same goes for 3D now.
3D Total : What is one piece of advice you would give to any artist looking to get into 3D?
Jorge : In many interviews artist recommend to
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practice a lot and don't give up, they are right. What I got to say is think outside the box, when you have an idea then twist it upside down and you will see a new world of possibilities. Try to learn other cultures views in the same matters it will surprise you how others see the most common things in new interesting ways.
The technical side of 3D is actually getting easier and more reachable to artists, so we have to focus in our ideas and how they will look. One important factor for any aspiring 3D artist is to learn photography. At least the basics in composition, depth and contrast. It helped me get a better grip on 3D knowledge and flow.
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For more of Jorge Enrique Baldeón's work please visit his website: www.ramp02.com
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