3DTotal:
Well, we are very happy that your passion to be so creative has resulted in such great artwork for all to enjoy! As well as your own drive, have their been any other artists that have significantly motivated you, and how?

Tomáš: Of course I’ve been affected by many people in my work, much as my school lecturers, or other artists, are. When I was starting out as an artist, I was really very interested in the precise works of
Pascal Blanche or Niel Blevins, of which I loved the atmosphere of their 3D works.

   
3DTotal: What is your preferred software that you use in your work, and if you had to name one best feature of this software, what would it be?
Tomáš: Definitely Photoshop. It is one of the most flexible software and has many complex tools. I like all of its possibilities and I especially appreciate the additional function ‘Warp‘.

3DTotal: Are these foreground artifacts, image elements etc., all planned carefully at the start of a new piece of work and created separately on individual layers?
Tomáš: These components are always contained in the primary sketches of my works. I mostly harmonize them in the beginning to support the composition and depth of the painting. Have you any advice for budding freelancers on how to successfully deal with clients? I’m not competent enough to give advice, but I do think that everybody should be their own person and try not to take the critics too literally!
   
 

3DTotal:
Sounds like you have a great future ahead Tomáš! We look forward to seeing the fruits of your labour!
Tomáš: Thank you, I am always pleased to share my work with all.
   
 
 
 
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