3DTotal:
In what way do your friends and colleagues influence you?

Ryohei: Yes. I get influenced by people I know personally more than old masters. For example, works of old great artists’ are really wonderful, but I get a feeling of nothing more than just wonder. On the other hand, works by living people of the same generation and same environment as me do give me a lot of inspiration and prompt questions such as “How do they come up with this idea”, and “How could I improve on this work if I were him?” Just like thinking about how to arrange colour, shape, and composition in my work. Also, especially when somebody of my age group creates something really wonderful, it fuels the spark of my imagination.

   
3DTotal: Many of your pieces are made up of muted and limited palettes and are almost monochromatic. What is the reasoning behind this?
Ryohei:Perhaps I am trying to capture the emotion of ruins, where part of what exists now is a hardly visible memory of what existed before. A limited palette seems best to capture this air of memory that is not physically there but still lives on without ever completely disappearing: it creates a beautiful space that I strive to represent. However, lately I try to use various colours to develop my drawing skills.
   
    3DTotal: Have you ever worked on any computer games and if not would you like the opportunity to do so – say as a concept artist. I’m thinking of something like Silent Hill?
Ryohei:Yes. I‘ve worked on several computer games. I do character modelling and background design. However, I haven’t yet had the chance to represent my own design.

    3DTotal: If you had the chance to work on a computer game what would it be and what type of role would you ideally like?
Ryohei:I would like to work as a concept artist creating monsters’ or on package illustrations.

3DTotal: Thank you for taking the time to talk to us

 
 
 
 
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