3Dtotal : Hi could you tell us a bit about yourself?
Marc : Hi, I am 28, and I live in France. Art has always been my passion, but it wasn’t my work before
3 years ago. I was an R&D engineer during 2 years, when I realised that I need to have a real creative work. That’s why I decided to go to the Emile Cohl School to learn 2D and 3D. I began as a 3D background artist in the videogame industry. Now I am a freelancer working in 2D on concept
arts and illustrations as well as in 3D, making high res and low res models for video games.
 
    3DTotal : What first got you started in 2D?
Marc : Well, when I change my career orientation, my aim was a 2D work, but I wasn’t good enough to earn my life in that field. So as I worked the day in 3D, I trained myself as often as possible in 2D the night. 3D taught me a lot about lighting and texturing. I also used a lot the internet forums such as caf・sale and cgtalk, to have comments on my work. That really helped me getting better, and it always does.

3DTotal : You are working at the moment producing 3d backgrounds for games companies and 2d illustration, but which do you prefer to work on?
Marc : I really prefer working in 2D, because it’s all about creation. Another reason, is that when I began working in 3D, I was in charge of the whole background (modelling, mapping, lighting). With the next gen games, the work tends to be more and more segmented and that’s far less motivating.

3DTotal : If you could choose one painting style what would it be and why?
Marc : I would say Romanticism, because I just love
Turner’s paintings. I find his brushworks and the way he makes the light “vibrate” fascinating.

3DTotal : Where do you get all the inspiration from to produce such visually stunning paintings?
Marc :
My inspiration comes from everywhere! The main sources are the books I read (about 3 a week), the movies, and my country. I live in a beautiful place near the Swiss alps,
   
and medieval architecture can be seen very easily. I am also very inspired by the “vertigo” feeling.

3DTotal : How long does it take to produce one painting? From concept through to finished piece?
Marc : One painting takes me about 5 to 7 days. In some cases where there are much more details needed it can
   
 
take me far more…
   
 
 
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