3D Total : What would be your ideal job?
James Ku :I don’t think there is such a thing as an idea job. I guess ideally I would just disappear into the mountains somewhere and live in a cave with some bad-ass computers and a T3 line J. I think every artist would rather just work on their own projects than to work on a project that someone else dictates. A very close friend of mine once told me that work is always going to be like work, there’s always going to be some great days and some days where you wish you never got out of bed. The key is to find a job where it seems the least like work, but to keep in mind that there always will be those bad days. I’ve worked at a medium size company and a small company so far. I guess one day I’d also like to try to work at a huge company just to see what that’s like.
   
3D Total : Where do you see yourself in a 10 years time?
James Ku : Wow, that’s a tough question. Judging by how little I sleep as is, I’m not entirely sure I’ll be alive in ten
   
    years J. Nah I’m just kidding.Hopefully in ten years I’ll still be as passionate about CG as I am now. I think CG is constantly evolving and changing, just look at a program like ZBrush for example. That program has really changed things in the industry. I certainly think there are other ideas out there that will change things as dramatically. I guess the best bet is to try to keep up with new tools and methods while at the same time practicing constantly those artistic skills that have nothing to do with technology. Hopefully I’ll still care as much
    and work as hard as I do now on CG. Hopefully I’ll have a great job working on cool projects. Hopefully I’ll still be alive. But you know, none of that is promised. Nothing in life is promised, so I guess we’ll see.

3DTotal : What is one piece of advice you would give to any artist looking to get into 3D?
James Ku : The CG industry is definitely not an easy one to break into. This industry, whether its film, TV, or games, seems very sexy so it attracts a lot of people. The competition is very fierce and I would say my best advice is to not give up, it sounds quaint for me to say that, but this world is filled with people who would love nothing more than to tell you that you’ll never achieve your dreams. If you love doing CG then I think it will show, sooner or later it will show and good things will happen. The one other thing I’d like to give as advice is to keep the long view. Make sure you see the far view of things, the big picture. What I mean is, CG is like any other art, it’s a life long pursuit. Don’t perceive graduation from art school or getting your first job as the end of your artistic development. It’s just the beginning, don’t stop doing your personal art and practicing in
 

your spare time. I see so many artists who get their break in the industry and then from that point on, only do CG at work and then go home and spend the rest of their time in front of a TV or playing games. The longer you can stay hungry, the more you can treat every project like the first and the last project you’ll ever do, the more you’ll develop as an artist and the more your work will shine. My father once told me, the way to be a good man is to be forgiving with others and unforgiving to yourself, I think that’s applicable to all things in life. Stay humble, stay working and best of luck to all of you. Thanks for taking the time to talk to me.

Feel free to contact me at :

Jamesku@gmail.com

 
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