3DTotal:
Hi David, we felt that your work was particularly relevant to our readers as you have produced a
lot of commercial work, freelancing and have a very good reputation amongst your clients, what got you started on this particular journey?

Dave: The company I worked for closed and I was left with the option try freelancing or go find another company, I decided to try freelancing at that point as I had nothing to loose.

3DTotal: And what leads a perfectly sane individual to study Product Design at university?
Dave: I have always been into art and design and while I was working as a head chef I started doing some art work for the company I worked for, then after 8 years+ I realized I didn’t like cooking and decided to go to University. The main reason I decided to do 3D product design is because it involves both graphics/2D and 3D work so I get the best of both worlds.

3DTotal: Did the product design come first or the 3D for you?
Dave: It was a bit of both. I never really dived into 3D before university, but once at university it was
 
    needed to present my ideas to the tutors. Plus i've always been into technology and 3D ticks all the boxes there.

3DTotal: I think your major strength is the fact that you can carry a project from conception to completion, doing all jobs in between, how important is that to modern freelancing?
Dave: I would say (imho) its very important to know how to run a project from start to finish even if you never have to do it. I feel it gives you a better understanding to how each stage should go. Plus when I’m designing something from scratch I like the fact that I can see it all the way through to the end and then in the stores etc.. Another bonus of designing from scratch is I can make sure I design something I can actually model :)

3DTotal: Could you work in a studio environment after so many years freelancing?
Dave: I think I could, the idea of bouncing ideas with fellow workers is always a bonus, this is something I miss and dealing with one boss rather than loads ( i.e. all my clients are bosses of me ) would be like heaven. I think it would be a funny feeling working normal (is there such a thing in the 3D world?) hours though.

3DTotal: If so, which part of the design process would appeal to you most?
Dave: The bouncing of ideas with fellow workers, I sometimes hit dry spots when I cant get my head around something or cant get motivated to produce ideas

3DTotal: Working on your own, how do you get motivated?
Dave: That’s an easy one, I cant sit still for 2 minutes and this means I want to work every moment I can. If I cant get motivated I just go look around the internet to see some work that knocks my socks off and this gives me the push to go do some more work
   
 
3DTotal: With the advent of 3D CG has product design & architectural design become easier over the years? Or do you think that it can sometimes hinder any parts of the process?
Dave:
HELL its easier than it was, which I love. I think the only hindrance is clients don’t fully understand the process and they are always wanting more without knowing what goes into the final design/ image.
   
 
 
 
Page 1
  Page 2