'General'


'Minotaur - Video Tutorial'
by
Glen Southern

Web


Part 1 - Subject Review and Body Shaping:

Review of reference images and basic framing of the minotaur's body, starting with a cube. (12:21)






Core Commands and Tools:

Create Cube
___Menu: Create > Cube
___Hotkey: Alt + C
Set Object Axis
___Menu: Selection > Set Object Axis
Instance Mirror
___Menu: Modify > Mirroring > Instance Mirror Toggle
___Hotkey: Shift + I
Extrude
___Menu: Modify > Extrude
___Hotkey: Z
Local Move Tool
___Menu: Modify > Local Move
___Hotkey: Ctrl + W
___Exit a Tool
___Hotkey: Esc
Split Loop
___Menu: Modify > Split Loop
___Hotkey: Shift + X
Tweak
___Select element, then hold down Ctrl + LMB for free-form tweaks

Note:

Reference Image files - click here to download
Silo Files | Character at the end of part 1 - Click here to download





Aquarium

Part 2 - Silhouette Refining and Hands:

Silhouette definition using Tweak and additional loops. Hands are also added. (22:22)






Core Commands and Tools:

Split Loop
___Menu: Modify > Split Loop
___Hotkey: Shift + X
Tweak
___Select element, then hold down Ctrl + LMB for free-form tweaks
Select Loop
___Menu: Selection > Select Loop
___Hotkey: Alt + E
Extrude
___Menu: Modify > Extrude
___Hotkey: Z
Soft Selection
___Menu: Selection > Soft Selection
___Hotkey: Alt + Shift + S
Soft Selection Falloff
___Menu: Selection > Soft Selection > Opt
___Adjust via scroll wheel or options menu
Cut Tool
___Menu: Modify > Cut
___Hotkey: X
Grow Selection
___Menu: Selection > Grow Selection
___Hotkey: =

Note:

Reference Image files - click here to download
Silo Files | Character at the beginning of part 2 - Click here to download
Silo Files | Character at the end of part 2 - Click here to download



Page 1

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