'3D Studio MAX'

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'The Making Of Porsche '
by Karabo Legwaila


While we are still in the trunk area, we might as well add geometry to the inside of the trunk. First, let's add a lip to the hole of the trunk. Do a couple extrudes to make the polygons shown in red.



Now let's make the inside of the trunk. Create a new plane and extrude it around the inside of the trunk as shown.


Make a couple more extrudes as shown.





Geo2D



Cut in the edges shown in green.


Modelling the Car


Making the Accessories

Page 23

Making the Interior


Modelling the Wheels



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