'3D Studio MAX'

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'The Making Of Porsche '
by Karabo Legwaila


Adjust vertices and then chamfer edges. Create a small cylinder and position it in the box you just made and that will be the screw. This is a what the finished headlight looks like.



Next is the light below the headlight. Create an 8 sided cylinder a shown and position it inside the cavity in car as shown.


Extrude the side polys outwards


Select the polys shown and inset them by about 1 or so.





Texturing_Techniques



Target Weld the red vertices onto the corresponding g.


Modelling the Car


Making the Accessories

Page 12

Making the Interior


Modelling the Wheels



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