At this point, some of the detached meshes had already been frozen and converted into *.obj files (Fig.02a).
Fig.02a
I used Body Paint to unwrap and texture; for decals I used Photoshop (Fig.02b-e).
Fig.02b
Fig.02c
Fig.02d
Fig.02e
3DTotal
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I then sent it back to XSI to combine the textures and decals (Fig.02f-i).
This image was created using
a few of the hundreds of textures from the
Total Texture CDs - very comprehensive texture
collections priced with the hobbyist in mind.
To see more examples, download free
samples and read full details follow
this link