'3D Studio MAX'

.
'The Basketball Player'
by SIKU

Web: http://theartofsiku.com/

Email: mutantbox@hotmail.com


Creating text for our style in 3D:

Create your text in 3D, colour the polygons and light the scene (Fig33). Export as a Targa file so that an alpha layer is automatically created. This is for easy masking/selection for pasting into your texture map.

I will choose one later.




Back to his shorts:

One of the tricks with masking (and there are several) is to invert a selection. This time I am shading the outside of the mask with a darker shade.


Again I have motion blurred it and drawn nowhither selection to mimic seam tension.


Shade with a large airbrush size accordingly.




Painting-Armour
I have wind blurred it and reduced the opacity of the layer so that the folds are subtle suggestions rather than hard drawn lines.


Socks:

Keeping our lines and tones consistent, clinical yet soft and warm is my aim here. So I have drawn the lines on our sock using stroked lines.


With the use of the Layer style blending options, I have embossed and blurred our lines. There are other screen and normal layers for the other tones.


So far.


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