'3D Studio MAX'

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'Transparent Blueprints'
by Travis Williams


3dsmax 03 :  
Right click the Select and Move tool to open the Move Transform Type-In and adjust the XYZ all 0.0 This will position the box directly in the centre of the grid in all angles. You can right click the up and down arrows to instantly set each XYZ to 0.0.

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3dsmax 04 :  
Open the Material Editor (shortcut M) and click Standard to open the Material/Map Browser. Select Multi/Sub-Object from the menu and click ok .

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3dsmax 05 :  
Click Set Number and change to Number of Materials to 4 as we only have 4 maps to work with.

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3dsmax 06 :  
Give each Material a name if you like, this makes things easier to locate maps and more professional when working with clients.

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3dsmax 07 :  
Click the first Material in the slot and click the empty box next to Opacity to open the Material/Map Browser. Select Bitmap and click ok .

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