'3D Studio MAX'

.
'Transparent Blueprints'
by Travis Williams


Photoshop 05 :  
Again using Rectangular Marquee Tool (M) remove all the white areas between the edge and the front of the object. Repeat these steps for all other areas eg. Top, Rear and Bottom. This is to remove any random pixels in these areas to be able to execute the next step.

Click image for larger version
 

Photoshop 06 :  
From the file menu select Image > Trim and click ok .

Click image for larger version
 

Photoshop 07 :  
As you can see this has trimmed all the areas and left just the object. If skipping step 005 there would still be white areas around the car. This may/may not happen with all blueprints but for this one it did.

Click image for larger version
 




3DTotal Advertisement - We need your support!

As well as you tutorial hungry people eating through a terabit of bandwidth each month we also have many additional staff and running costs involved in creating these free pages. We want to continue bringing you many free tutorials and resources everyday, so PLEASE check out our products and amazon affiliate schemes via the above banners. Many thanks!






Photoshop 08 :  
Repeat the same steps for all maps. Do not worry too much regarding matching sizes as 3D Studio Max will do this part.

Click image for larger version
 

Photoshop 09 :  
Now Invert all viewports by clicking Image > Adjustments > Invert (shortcut CTRL + I). You will see white areas where the eraser tool was used to remove the unwanted sections of the image. I changed the Background color to Black to remove these areas.

Click image for larger version
 

Page 2


3D Total Homepage