- 2D Mapping was used
- Plaster2D.jpg was used for the displacement map
- Amount was set to .03"
Displacement Map (Included in zip file)
Texture Map For Wall (Included in zip file)
V-Ray Displacement Settings for the hand Chalk (Left) :
- 2D Mapping was used
- chalkdisplace.jpg was used for the displacement map
- Amount was set to .001"
Note : The displacement map choice for the chalk was fairly arbitrary. Basically all I wanted was to have a rough surface on the chalk to simulate it has been used.
Hand Chalk (white object)
Texture Map For hand chalk (Included in zip file)
3DTotal
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Final :
Below you can see the neon lights with this scen and iif you click on the image, you can download a flash movie of them working.