'3D Studio MAX'

.
'The Tractor'
by Joe Pizzini



Topics Covered :

1. General Scene Setup
2. Material Settings
3. HDRI for reflections only
4. Environment Lighting

A short animation which utilizes the topics covered in this tutorial can be seen here.


Global Switches Settings :

- Default Lights are off
- Everything else is basically default settings








Irradiance Map Settings :

- I set the preset to custom and used the settings shown on the left

Note: I like to enable Show calc phase just so I can see the Irradiance map calculation



























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Global Illumination Settings :

- Global Illumination is Enabled
- Irradiance map for Primary GI engine with a multiplier of 1.0
-Quasi-Monte-Carlo for Secondary Bounces with a multiplier of 1.0
- Post processing settings are all default





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