Some weeks ago, I was reading about American, English and Norwegian architecture revivals: neo-gothic and neo-classic. I was so impressed by these styles, that I began to do some research using the Internet as well as using some reference pictures from books. After which I came up with some sketches which would be my starting ground for the modelling. So the Old Fox is born.
Modelling :
I've poly modelled all the models that I have used in the scene. So let’s start from the little house on the left (img 1,2): I made a plane with some segments in the X and Y directions, then moved them by editing vertex, obtaining the desired position of the polygons.
Now using extrude, bridge, chamfer, I've added some boxes for the roof pitches and for the window-sill, I've obtained the model of the house.
The door (img D) is a simple box edited in poly mode. The same for the wood tiles on the roof (img A). The window frame (img C) is an extruded spline adjusted again by editing vertex. The top window (img B) is an extruded spline and two boxes.
This image was created using
a few of the hundreds of textures from the
Total Texture CDs - very comprehensive texture
collections priced with the hobbyist in mind.
To see more examples, download free
samples and read full details follow
this link