15. This is a final form: 2 objects, one into the other.
16. These are the details.
17. Add these adjustments.
18. Clone this detail for each finger.
19. Add some more little details.
3DTotal
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20 .Select the sub-object faces, clone and after detach it (we're creating a new
object in the same place).
21. Apply modifier Push and use the values in prominence.