'Project Overview'

 
'The Yellow House'
by Huseyin Karaaslan


Rendering:

Hello friends. Based on my work ´The yellow house´, I have tried to sum up how it was created. It consists of 3 parts: modelling, texturing and render. In the third part called 'render', we shall use the 'V-ray' render motor.

Placing the Light:



'Vray' adjustments:

1 - Let us turn off 'default lights' and thus leave no lights that we haven't specificed on the scene




2 - Let us select 'adaptive subdive' and prevent 'antialiasing' from creating any problems. If the size of the render increases or if by any reason 'antialiasing' should create problems, let us then increase the values.

3 - As a 'antialiasing' filter, we select 'Catmull-Rom'. This gives us the opportunity to get a more clear render.


Part 1 - Modelling the Yellow House

Part 2 - Texturing the Yellow House

Part 3 - Rendering the Yellow House
 
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