Hello friends. Based on my work ´The yellow house´, I have tried to sum up how it was created. It consists of 3 parts: modelling, texturing and render. In the third part called 'render', we shall use the 'V-ray' render motor.
Placing the Light:
'Vray' adjustments:
1 - Let us turn off 'default lights' and thus leave no lights that we haven't specificed on the scene
2 - Let us select 'adaptive subdive' and prevent 'antialiasing' from creating any problems. If the size of the render increases or if by any reason 'antialiasing' should create problems, let us then increase the values.
3 - As a 'antialiasing' filter, we select 'Catmull-Rom'. This gives us the
opportunity to get a more clear render.
This image was created using
a few of the hundreds of textures from the
Total Texture CDs - very comprehensive texture
collections priced with the hobbyist in mind.
To see more examples, download free
samples and read full details follow
this link