48 - Concerning the stone tiles on the ground, let us apply ´chamfer´ to the corners and then delete the surface underneath. This helps us to save polygons, even though very little.
After this, let us apply ´noise´ onto the stone tiles and then copy them
49 - We can add little details like bending the sides of some stone tiles downwards
50 - Last of all, let us place a few broken clay tiles underneath the rain pipe
Result:
When the modelling is done, it should resemble the house in the picture below.
This image was created using
a few of the hundreds of textures from the
Total Texture CDs - very comprehensive texture
collections priced with the hobbyist in mind.
To see more examples, download free
samples and read full details follow
this link